Tag: Kitbashing

How to Build Adeptus Arbites

For the last couple of weeks I’ve been working on a fun little project – I’ve been building a small Adeptus Arbites force. The Arbites don’t exist as an army in 40K right now, but when has that ever stopped a determined hobbyist?

Anyway, I posted my initial work on social media, and got a lot of encouraging feedback and many questions about how I went about making my conversions. Below is a quick guide on how to make your own Arbites. I’m afraid I don’t have as many photos as I would like, as I’d used most of my parts by the time I got round to writing up the process.

Parts

To make these Arbite models, you will need (affiliate links below):

  • Reikland Reavers Blood Bowl Team (2016 version). 1 box can make 10 Arbites, if you build the squad exactly like I have.
  • Space Marine Scouts with Shotguns. You only need the shotgun arms, so if you have no need for the rest of the parts, hit up eBay (if you do get a box, you’ll have enough parts leftover to build a squad with bolt pistol + CC weapon)
  • Militarum Tempestus Scions. You need the legs, some armour plates, and many other parts are useful – the greatcoat, special weapons, pouches, etc.
  • Skitarii Vanguard. You only need the helmeted heads, so if you have no other need of the remaining parts, get these from eBay. (If do you buy a box you’ll still be able to build the Rangers/use the hooded heads)

Guide

  • clip out your Reavers. The Blockers/Blitzers make up your troops, the Thrower is your sergeant. You don’t need the heads.
  • Remove the arms. It should be fairly obvious where to cut/clip these, so you get a clean, vertical surface. I test fit with the chest piece, to make sure it all lines up.
  • if you’re adding the coat to the sergeant, trim off half of the Thrower’s shoulder pad (your left, when looking at the model’s front). Otherwise, I find a larger, alternative pad with an eagle scultped onto it. Note: If you are adding the coat, remember that it only fits with certain leg options.
  • once you’re happy with where the arms used to be, glue the two parts of the body together.
  • once the glue is dry, and using a razor saw for an easier time, cut through the body, following the line of the belt. Try to keep the cut as straight as possible. You might lose some of the belt – that’s fine. If you lose all of it, you’ll just have to use a bit more greenstuff. Trim off any excess material as required.
  • You should now have a bunch of dismembered Reaver torsos. They’ll look something like these (which still need cleaned up)

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  • get your Scion legs and assemble as necessary. With the saw, cut the “dome” part of the waist off (just above the armour plates), as straight and level as you can.
  • glue to the legs to the torsos. If you’ve cut things right you should find they line-up pretty well, size-wise. You’ll have gaps though. Fill those with greenstuff or whatever your favourite filler is. You should have something like this:

2017-04-27 12.47.29 (2).jpg

  • Trim the hip armour plates off the bottom of the Scion chestpiece. Glue them in a similar place on your Arbite. Superglue is usually better, if you’ve had to fill anything in that area.

2017-04-27 13.32.12 (2).jpg

  • Once the filler/glue is dry, I glue various pouches/grenades/accessories around the waist, just to clean things up. The Scion kit comes with 3 little books (they look a bit like big pouches) – I like to use these as often as I can.

The main body should be ready now. For the arms… it’s mostly trial and error, followed by greenstuff to fill joins/replace any parts of the arm you’ve trimmed off too much of. There’s no real science to it, or easy way to describe it, I’m afraid. I generally use Scion arms/weapons for the special weapons (except the flamer, which doesn’t really fit the look, IMO), Scout arms for the rest.

2017-04-27 16.59.47.jpg

If you look closely you’ll be able to make out the huuuge gaps on the shotgun arms

Basically, trim down the shoulder pads, cut to the angle you want, glue in place, and hope for the best…

The coat for the sergeant should more or less fit exactly. I put a little filler over the join, just to smooth it over (and just in case someone looks in that area), but you might not need it.

Once you’ve got the arms attached, and greenstuffed to look approximately right, I hide anything I’m not happy with, with purity seals/more pouches/any decorative doodads I think look good.

2017-04-27 13.32.04.jpg

The last step is attaching the head. It should fit in place just fine; sometimes I trim a tiny bit from the collar, to get it sitting “just right”, but this is to taste.

Results

Below are a selection of photographs showing off the 3 squads I’ve built – and their transports (Taurox, with “Longhorn” wheel kits from Blood & Skull Industries).

Building the Grey Knights, pt. 1

Once I had my plan set out, it was time to build. At first I was struggling with motivation to build the Terminators, but once I kitbashed the Librarian leading them, I got into the swing of things:

The Librarian is the Deathwatch Librarian, with a head, shoulder pad and weapon swap, plus the Blood Angel symbols filed off.

I wanted the Terminators to look a bit more sleek than the default build, so I didn’t add much in the way of “extras” (pouches, relics, etc) and I left off the small shields that attach to their shoulder. The Justicar is built to look like he’s manifesting a psychic power – I’ll paint an OSL effect on his hand.

The remaining 5 Terminators will be built tomorrow, and I’ll hopefully get the whole lot primed as well.

A Call to Arms: Starting the Flesh Tearers

 

So I’ve got my inspiration, and I’ve got my list – time to get cracking on these Flesh Tearers then!

There’s going to be a lot of kit-bashing going on, to give me a unique, visually interesting army, so I pick up some Death Company, and 2 Assault Squad boxes to begin with. I’ll also raid my bitz-box for more parts. This brings me over the £50 budget we’re supposed to have, but somehow I don’t think the store will mind someone spending extra…

After diving into my bitz-box I have the following pile of sprues stacked on my desk:

SPRUES!

That’s for one Assault Squad…

I decided I’d make the Melta Assault Squad first, as I found a Combi-Melta for the Sanguinary Priest. I started with the priest, building him from a set of Death Company legs, and salvaged parts from the Command Squad kit, Sanguinary Guard, and Grey Knight Terminators.

Sanguinary Priest Parts

I wanted the squad to look like they were charging into the thick of it, so nearly every model is posed to look like he’s running forward. The exceptions are the two Meltagunners, who are laying down supporting fire.

Flesh Tearers Batch 1

I’ve liberally sprinkled Death Company parts throughout – legs and arms mainly.

Flesh Tearers Batch 2

As everything is going to be at least base-coated using my airbrush, I’ve kept the heads, jump packs, and shoulder pads off of the miniatures for now (truth be told, at this point I haven’t assembled the jump packs).

Here’s the main parts ready for priming:

IMG_0120